Archive for May, 2011
This is the type of news that makes me happy to have the internet. Sony and David O. Russell have parted ways working on the Uncharted movie adaptation due to “creative differences”. Apparently Sony wanted the movie to be good. This also implies an upheaval of all the current casting work. Hopefully that means no Robert De Niro, Joe Pesci, or Mark Wahlberg.
It also seems that development on the film will continue. Considering that both Sony and Naughty Dog (developer of the Uncharted games) invested time and money into the project, I imagine they’ll keep pushing forward. Here’s hoping Nathan Fillion gets the Drake part. Hell, Nolan North, the guy who voices Nathan Drake in-game, wouldn’t be a bad choice either.
Hot off of a recent conversation, I have news that it seems we’ll have a new contributor to the site pretty soon. I mentioned previously that I intend to bring along some personal friends to build Everyone Who Cares with me. It appears that it won’t be long now until my voice isn’t the only one heard on this page. Speaking of voices, this brings us one step closer to that intimidating first podcast. As you might expect, details on when that’s going down will surface as soon as I have them.
In other construction news, the first official EWC review will be posted this week! I would love to tell you which game I’ll be reviewing, but for now I simply can’t trust you with that information…you monster.
As always, any suggestions and comments are greatly appreciated.
I don’t know if you heard but Disgaea 4: A Promise Unforgotten is a manly game. It is, in fact, so manly “it promises to make your manliest fantasies come true.” I don’t have nearly as much experience with the series as I should but I’ve seen many hours of people playing it. This one seems to be a major improvement over the previous entries. It features several different methods of online implementation from user-generated content to…making pirate ships? And there was something about fusing monsters into bigger monsters that subsequently become weapons, or other monsters, or some other nonsense. Just watch the trailer. It’s awesome.
The NIS America post on the PlayStation Blog also announced a pretty impressive lineup of other titles, all of which will release in 2011. The heaviest hitter is certainly that inordinately lengthy Disgaea 4 trailer, but there’s another peek at a new Bleach title for the PS3. It’s a great time to be into obscure, Japanese games!
I am what is often referred to as “on the grind”. It feels really good to be up late at night working on something constructive, though.
I’ve just finished figuring out why I can’t have a Facebook Like button (yet!) and how to link sub-accounts to the real domain of the site along with some other tech junk. Speaking of that, the Facebook page for EWC has gone live! Well it’s only a few seconds old, but it exists and it’s probably how you ended up here so give it a Like, would you? I really need to get on this artwork thing. I have some ideas for a logo floating around and I’m in the process of commissioning some of my personal artist friends (you know, the ones with Photoshop) to produce some samples. If you have submissions or suggestions, let me know. Lastly, I’m pushing to get our other contributors on board so you can hear from someone other than me!
Good night and thanks for reading.
As I lounged, enjoying a fantastic NBA Playoff game, I caught something even more surprising than Dallas’s overtime comeback win against the Thunder. The over 60-seconds-long commercial for Modern Warfare 3 is good. It’s really good. It’s essentially a collection of snippets from what I imagine will be the game’s many set piece moments so it’s nearly impossible to pick up on anything specific. It’s all I candy meant to scratch that itch we all have for explosions. But boy, does it scratch the hell out of that itch. Just know that there will be bombs and epic gunfights within close proximity to the same famous landmarks natural disasters and Cobra Commander always tend to strike. The commercial ends with a rather witty “WW3″ icon that then flips into “MW3″ setting the stage for a huge global confrontation in the single player campaign. It didn’t speak a word about multiplayer but I doubt anything other than a release date (11/8/11) is necessary to compel fans to drop $60.
The visuals seem significantly improved over last year’s Call of Duty Black Ops and even those of the previous entry, Modern Warfare 2. Infinity Ward has also managed to keep the iconic frame rate, without which the series might be unrecognizable.
Personally, I’ve been both pleasantly and unpleasantly surprised by the Call of Duty games but this specific entry is the most difficult to predict. Infinity Ward holds the baton once again, but how much of the company is still intact? Does the involvement of Sledgehammer Games have a positive or negative impact on this iteration of MW? Most importantly, where does the series go from here? With all the upcoming Call of Duty changes recently announced by Activision, is this the last Modern Warfare title we’ll see?
Also, it doesn’t look as good as Battlefield 3.