Archive for July, 2011
I spent about five hours last night prepping the site to be de-tethered from WordPress. I discovered while digging through the tools for our web host iPage, that it’s not very difficult to migrate a WordPress blog into a full site’s domain. It didn’t go nearly as smoothly as I thought it would! I learned a lot from the process about the under the hood stuff powering a website. I’ve still got a to learn about FTP, php, and such, but I at least learned how the file storage stuff works.
So now you can reach EWC through the simple address, everyonewhocares.com! I feel like we’re a real website now. I know to a lot of people, that’s an every day thing but for me, perhaps because I’m teaching myself and this is my first time, it’s a big deal.
What we have right now is essentially a system that sends site visitors to a facsimile of the old WP blog. All that data is still present but we can also post using the WP toolset without jumping through HTML hoops. Considering that we’re a three person site and none of us have ever built a site before, the less complicated things have to be for the three of us now, the better.
The next step is to add more ‘zazz! I need to give it a less “bloggy” appearance and a more “sexy” look and feel. The content will start pouring in a lot more frequently so that part should take care of itself. I’m debating between keeping with the WordPress style and just learning how to tweak themes to make everything prettier or coding my own CSS. I’m also going to pop into Photoshop soon to gin up a logo. Video features and the podcast will be a little later down the line.
Thanks for reading and feel free to drop us a line either via comments, email, or Facebook!
One of 2010′s most popular X-Box Live Arcade downloadable titles is finally coming to the PS3 this month.
After about a week of rumors, it was confirmed yesterday. If you’re into creepy silhouettes and the implication of horribly violent deaths inflicted upon children, or just creative games, you might want to look into this. And if you have a 360 and haven’t yet checked out Limbo, shame on you.
It’s great. But you can keep reading, if you want.
The Beta for Uncharted 3 definitely feels like a beta. It’s not without its share of bugs, hitches, and clearly placeholder things. It resets your PS3 every time you quit out of it. The matchmaking is…we’ll call it lazy. And it really, really likes to reset changes you make in the options. But this is a beta, a real beta. This is why developers do these things half a year before their games launch. Indeed, this feels like a game that is certainly still being tested, but if the real game is like this, we could be playing the beta for the best online multiplayer title ever made.
I don’t really want to get deep into how it plays and everything since it’s SO easy to get in. I feel like that would be akin to me describing a free demo, so I’ll stop at my opinions of it. My general concern, as a guy who played Uncharted 2 online almost religiously for over a year, was that the abundance of kickbacks, perks, medals, and bonuses would put it in a Modern Warfare 2 position of being more about gimmicks and abilities than actual player skill. So far, this doesn’t seem to be the case. There are a lot of unlockable things but they affect the game in ways that still mean if you shoot this guy, he’ll die. They actually make the game more fun than it already was.
I’ll be updating my impressions as the beta continues over the coming weeks.