Gameplay Details on Red Dead Redemption 2
As promised, Rockstar released a gameplay trailer for the sequel to one of last generation's most beloved games, Red Dead Redemption 2. It's pretty, impressive, and oddly... immersive. The biggest change seems to be the larger emphasis on player agency with regards to what the playable character, Arthur Morgan, gets up to. There are ways to defuse or escalate conflicts with other characters in the world, and there seems to be a system through which those characters will remember how you treated them, changing the game as time goes on. It gave me some Telltale/Quantic Dream, "Frontier Lady will remember this." vibes, and in a presumably long game like this, that could be interesting.
My major concern with any Rockstar game is the mission design. There's always plenty to do in the open world, and if you're the kind of person who enjoys wandering a game world and seeing what happens (I am not), that's fine. But most major Rockstar titles fall a little flat in their missions. There is a huge gap in quality between like every "drive this guy to here and do a shootout" mission in Grand Theft Auto V, and those heist missions, for example. Fortunately, according to this trailer, the next one will highlight some of their new mission ideas. Looking forward to it.
Red Dead Redemption 2 is out October 26, 2018 for Xbox One and PS4.